Keep or Mull is an online community for discussing Magic: the Gathering in all forms! It's a great place to chat strategy about various formats, as well as share decks, guides, sideboard guides, and more. You can even earn money selling premium content if you join the partner program.
Yes, anyone may write posts on the main feeds, or create a deck, sideboard guide, or article. However, if you'd like to monetize your premium articles, you must join the partner program.
Premium articles, like deck guides, sideboard guides, format guides, and more, can be purchased using a virtual currency (gems). You can buy gems at the Store page.
If you accidentally purchased gems, please contact us immediately to resolve the issue.
For content purchased with gems, if you were not satisfied with the content, you can request a refund by contacting us immediately afterwards.
Refunds are generally granted, however if you are abusing the refund policy by making repeated refund requests, we may refuse to grant further refunds. We reserve the right to refuse refunds at our discretion.
Share it, of course! Whenever a new user signs up using your referral link, they will be tracked as your referred user for their first year on the site. If you're in the partner program, you will earn 15% of any gems purchases using real money they make during that time, not including transaction fees. (This is effectively half of Keep or Mull's take, since they'll make content purchases with those gems, and the content creator earns 70%. The remaining amount, 30%, is effectively split between the website and the referrer, you.)
Yes, if you post links to your articles and decks on social media, and a new user signs up from that link, that would count as your referred user. Your referral URL is just one way to refer users, but you can also refer users to your content directly.
We support most countries, however the following are currently not allowed: Afghanistan, Belarus, Burma (Myanmar), Cote D'Ivoire (Ivory Coast), Cuba, Democratic Republic of Congo, Iran, Iraq, Lebanon, Liberia, North Korea, Russia, Sudan, Syria, Venezuela, and Zimbabwe. This may change in the future depending on our payment processors, laws, and other matters.
When you're ready to get paid out, you'll get a request from our banking partner for information on how to complete the transfer.
Since we have to pay for payment processing fees and process the payouts, we have a minimum payout of $100 at most once per month. There is also a waiting period from the time a purchase was made on the site to when it is eligible for payout to account for possible chargebacks or refunds (typically 30 days). See the Terms of Service for more details.
Keep or Mull is made specifically for Magic: the Gathering, which attracts a regular audience with daily community engagement. With Patreon and other alternatives, you're largely dependent on your own audience. At Keep or Mull, your content is discoverable by the entire community who come here regularly. This value add is why Keep or Mull has a default take rate of 30% (typical of platforms like Steam, Apple, and Google). By comparison, Patreon has a take rate of 8% for the Pro plan, and 12% for the Premium plan, but also charges payment processing fees which are 2.9% plus 30 cents. When all is said and done, the effective rate is comparable to Keep or Mull's take of a little less than 15% for referred users (you get 70% of the purchase plus effectively 15% from the real-money purchase of gems when you referred them, making 85% total, and 100% - 85% is 15%).
Put another way, if Keep or Mull's community can drive 15% more purchases of your guides than you could on your own, then it is worth putting your guides here. This should be an easy decision, and even popular influencers should see increased purchases above and beyond what they'd get by promoting their content themselves.
The other major difference is that Keep or Mull is not built around subscriptions to creators, but rather individual purchases of guides. This fits well with what a lot of players want: since they're often changing formats and decks, they don't want to pay a monthly fee to a specialized subscription. They'd rather just buy content when they need it, and Keep or Mull is built around that idea. You can keep your Patreon but also use Keep or Mull to reach a wider audience and earn additional money.
No, Keep or Mull is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This site may use the trademarks and other intellectual property of Wizards of the Coast LLC, such as Magic: the Gathering, which is permitted under Wizards' Fan Site Policy. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.
To get in touch, visit our contact page or email us at hello@keepormull.com.